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Beem Media

Film and Video Game production.
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Blog

An Announcement

June 9, 2010 Blaine

Earlier this year we indicated that Beem Software’s studios were shut down due to the effects of the recession. Unfortunately…

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Posted in: News

Beem Software in Recession

January 6, 2010 Blaine

Due to the effects of the recession, Beem Software is temporarily closing it’s doors. It was with great disappointment that…

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Posted in: News

Progress

July 8, 2009 Blaine

Quite a bit more progress on the Emergence engine, PhysX materials have been implemented, the map doesn’t have materials yet,…

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Posted in: Emergence Development

Further Development

June 29, 2009 Blaine

Emergence is almost caught up to where Legacy was before it was cancelled, in some cases it is much more…

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Posted in: Emergence Development

More Work

June 27, 2009 Blaine

Quite a bit more work on the game, some code revisions, and further development of the NET code. But the…

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Posted in: Emergence Development

Progress Is Made

June 21, 2009 Blaine

The Emergence game engine has come along nicely. XML is being used for almost all file formats in the game…

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Posted in: Emergence Development

Development Begins

May 11, 2009 Blaine

Development of the Emergence Game Engine begins. This occurred shortly after the Legacy Game Engine was scrapped. The decision to…

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Posted in: Emergence Development

Beem Software Still Alive

January 11, 2009 Blaine

Yes, Beem Software is still developing software, even though it has been some time since our website was updated. We…

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Posted in: News

Beem Software Goes Online

February 10, 2007 Blaine

Though Beem Software has been in operation since 1997 and has even had various websites over the past 10 years,…

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Posted in: News

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